9. Barnard to Hot Springs (Section 9)Class III-IV
8.1 Miles
Avg Gradient 24 fpm
Max Gradient 41 fpm
Gauge Information
French Broad
9. Barnard to Hot Springs III-IV
River DescriptionPhoto: Lori & Dean Geis at Kayaker's Ledge, courtesy of the Monocacy Canoe Club.
The following description is courtesy of The Asheville Area Boating Beta Page (boatingbeta.com).
To view it in a new window, click here.
StreamTeam Status: unverified
Last Updated: 2004-10-25 22:58:47
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French Broad R at Marshall [ NC ] |
Current Conditions
Station Graphs |
| Level Legend: | Running | Below Minimum Recommended Flow | Above Maximum Recommended Flow | Unknown |
| State | River Name/Section | Class | Level | Rel. Level | Updated | |
|---|---|---|---|---|---|---|
| NC | French Broad— 9. Barnard to Hot Springs | III-IV | 631 cfs | low | 10/10 15:00 |
| AW Gauge ID: | 1750 |
| USGS Station: | 03453500 |
| HUC: | 06010105 |
| Latitude: | 35.7861 |
| Longitude: | -82.6608 |
| Class: | 3 |
User Comments |
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2008-05-12 06:09:48 (151 days ago)
Playspots at 1200CFS (please add as you find them). Put-in:The eddy line on the large left eddy below the bridge is nice and deep. Great for squirts, etc. || Big Pillow: Top right eddy has a great right hand cartwheel spot that is deep and controlled. Top left pourover hole is a semi violent ender spot that can give ends as well. || Sandy Bottom: Good surfing and big enders off the top wave. Classic piroutte land. Roll fast. || Frank Bell's: Auto ender off the river right edge of the bottom left hole. Some lefty cartwheel action as well. || Surprise: Head far left and you'll find a non-descript slot that is really deep and can give cartwheels, enders, etc . || We couldn't find anywhere that would give up the double donkey helix blunt matrix, but the takeout can offer plenty of entertainment too. - Sam
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2007-03-28 01:35:07 (562 days ago)
scott Simon
When running shuttle, you need to turn right on to walnut street, NC 1150 in order to reach 1151.
not positive on the name being walnut, but you should be able to find it. Just remember that 1151 isn't right off of the main road and you need to turn right onto another road first.
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2006-09-08 21:00:05 (762 days ago)
Mark Eldreth
I uploaded a map of section 9 I made by merging Mapquest maps. I know the ruff locations of the rapids on the river, but would welcome anyone to mark them on the map. X marks put in and take out locations.
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2006-09-05 19:44:58 (765 days ago)
philippe damiano
Just curious as to why you all did away with the flow graphs, or am I just looking in the wrong place? Edit
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2006-04-14 14:27:43 (910 days ago)
Foster Lander
I would disagree with "S-Turn" being a class 3-. It may have class 3 consequenses (though there is a very long, flat recovery pool afterwords), but it is an easy rapid.
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2005-12-22 17:09:50 (1022 days ago)
Foster Lander
As for the Ledges, I would say that the 3rd ledge (the biggest ledge) is the best playspot, but the other holes are not bad too. I also like the sandy bottoms wave at the bottom of the rapid.
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2004-08-17 13:04:36 (1515 days ago)
Clayton Burton
I wish I had something to read the mileages from, but the rapid itinerary as far as I know is:<br />
<br />
- Beginner's Rapid (Just below the put in railroad tressel) ~ class 2<br />
<br />
- the Slide (long rapid, ran on river left, ends in a short, broken ledge) ~ class 2<br />
<br />
- the Maze (an even longer rapid) ~ class 2+ or maybe 3-<br />
<br />
- Turtle Rock (just below Jump Rock and it's big pool, ran on river left). ~ class 2-2+<br />
<br />
- S-turn (Very short but a little tricky. A swim here can result in swimming Big Pillow rapid which <br />
itself tends to give long swims. Stroke hard for the river left bank if you have an out-of-boat experience :-) ) ~ class 3-<br />
<br />
- Big Pillow / Pillow Rock rapid (scout from the river left bank, shortest scout-trip you'll ever do. Basically, stick your boat on the beach and stand up. Run the top hole ("Pillowcase") if you like, or skirt on the right. Avoid the big rock w/ the pillow by going to it's left.) ~ class 3<br />
<br />
- fun eddyline / weak surfing spot below Big Pillow<br />
<br />
- Swimmer's Rapid (an excellent and Strong eddyline, raft co's have let their folks swim this in the past but there are rocks in there and it can be a little shallow. A couple hundred years of flat water is after this where rafters are known to swim) ~ class 1-2-<br />
<br />
- Sandy Bottom (Often a big, fun surfing wave! If you flip, roll fast or tuck hard and get ready to be run thru some meat grinder action. Run on river left. Makes for a great lunch stop. ) ~ class 2+<br />
<br />
- the Ledges (about 3 significant ledges w/ what are normally mild holes. Look for good playspots in here)<br />
<br />
- Pinball/Pitstop (Look for Bumper rock in the center of the river. Nice eddy line around both side of it and usually a small, glassy wave 15 years above it. Run starting far river left for Pinball rapid (fun!) or run far river right for a milder rapid with nasty undercut potential that looks really neat.) ~ class 3- for Pinball, 2+ for Pitstop<br />
<br />
- Rebar Rapid (look for rebar in the center of the rapid from where a low head dam was years ago (1920's?). Run left. Watch for big hole at medium/high flows (easily avoidable)) ~ class 2+<br />
<br />
- Stackhouse Rapid (plenty of lines here. Watch for rocks.) ~ class 2+-3-<br />
<br />
- Stackhouse takeout<br />
<br />
- Windy Flats (thousands of miles of shallow, flat water. Class 4.9 for technicality and sheer endurance needed to get thru this.)<br />
<br />
- Kayaker's Ledge/Needle Falls (watch for the Needles on the mountain-island in the center of the river. Go the right side of the island for Kayaker's Ledge. Scout from river left. I can easily imagine this being one bad hole to be stuck in a higher levels. Run far right which works out well if you clear the hole, or down the tongue which almost guarantees a quick run thru the hole, or boof far left and land in that eddy. You can portage and even paddle back up to the "sneak" on river left of the mountain-island. I often run this, then portage back up to run the sneak b/c the sneak's so much fun! Big wave train!) - class 3<br />
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- Frank Bell's (now called class 4, I've heard some guide books have it listed as class 5. It's a big rapid w/ some big holes. Hard to scout too. Run river left for a fun boogie water sneak and watch out for crazy water below the rapid.) ~ class 4
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2002-10-02 20:26:22 (2199 days ago)
Chris Guptill
Just a little note about Kayaker's
<br />
Ledge: This rapid becomes terminal
<br />
at about 12,000 cfs and up. Also, for
<br />
anyone thinking of running it right now,
<br />
Kayaker's has what looks like a nasty
<br />
strainer about thirty to forty yards below
<br />
it in a section called "Lover's Lane".
<br />
The strainer is two large, poison ivy
<br />
covered trees that block the whole
<br />
channel. Just something to keep in
<br />
mind. Oh, and Frank's starts to wash
<br />
out at higher flows, but if you catch it at
<br />
about 10,000 cfs or higher, you'll see
<br />
"Seldom Seen", which is a massive
<br />
(I've heard as big as twenty feet)
<br />
reactionary wave formed by the
<br />
meeting of the two currents from either
<br />
side of the island. It's about fifteen
<br />
yards past the end of Frank's, if you get
<br />
a chance to run it this high.
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2000-10-17 15:39:53 (2914 days ago)
robert martin
This section contains two substantial rapids. Kayak Ledge(III)and Frank Bell's rapid (IV). Both of these rapids can be avoided without portaging.
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