08. Westwater to Rose Ranch (Westwater Canyon)Class I-IV
17 Miles
Avg Gradient 9 fpm
Max Gradient 21 fpm
Gauge Information
Colorado
River DescriptionLOGISTICS: To reach the put-in, campground, and ranger station from I-70 take Ranch Exit 220 (if coming from the west) or Westwater Exit 225 (if coming from the east). Note that exit 220 can be problematic during periods of heavy rain. To reach the take-out take one of the Cisco exits off I-70 and continue towards Cisco. Take the dirt road heading southeast out of Cisco and continue on. Take the left fork to reach the take-out ramp and parking area. It takes a couple hours to run the shuttle. PERMITS: Current permit information can be obtained from the BLM Westwater River Office in Moab. They also have an online calendar of available launch dates and other useful information. DESCRIPTION: Westwater Canyon is a classic desert overnight float trip. You'll find great class III+ whitewater (class IV at higher water), good camping, and beautiful desert scenery. The only drawbacks are a permit system that you must deal with (although this keeps the usage to a reasonable number of people) and a few miles of flatwater at both the put-in and take-out (not all that bad and actually enjoyable if you split it up into a two-day trip). Boaters typically arrive through the late afternoon and evening and camp out at the put-in to be in line early for the campsite assignments (bring your own drinking water and firewood). Excitement builds at the launch through the morning as boaters jockey for assignments to the best campsites (day trippers are normally launched first and around 10 am overnight trip launches start). It's a fun scene and always a festive mood when first-timers and old-timers mix with an eclectic collection of boats and gear. After the ranger checks your gear (read the list of requirements carefully before launching because there will be pre-launch inspection) and gives a short river talk your group is on its way. The first few miles are a lazy float through flatwater and then class II rapids with great Utah redrock scenery. Kayakers can find some fun playspots while those on the support raft bask in the sun and enjoy the view. There are several spots where you can stop and take a short hike to explore the landscape. With the transition between the redrock and the black gneiss (this stuff is Precambrian) of the main gorge the river begins to pick up the pace at Little Delores (near mile 7), and you begin to get a taste of the rapids that lie just downstream. There are a couple of good campsites here at the start of the main whitewater section with the added bonus of a great surfing wave right in front of your campsite. You will also find a good hike up to the waterfall on the Little Delores and a nice little swimming hole (when there's water). As you enter the main gorge the pace of the rapids begin to pick up. The waves get big and its hard to see in places but most of the rapids (Marble Canyon, Staircase, Big Hummer, Funnel Falls, and Surprise Rapid) are straightforward and consist mostly of big wave trains providing ample playboating opportunities. While this is not a great place to swim there are just enough rocks and ledges that experienced boaters can usually collect up boats and swimmers before everything disappears downstream. At higher flows rescues in the gorge become more challenging and swims can be very hazardous. The fear and anticipation of drifting into Skull keeps first-timers on their toes. Skull is not a rapid to be taken lightly as it has been the site of some epic mishaps (it's near mile 10). While the move around Skull Hole is relatively straightforward at intermediate flows, the consequences of a mistake can be severe (especially for rafts). You'll recognize the rapid by a jumble of boulders that extends down to water level on river left, a steep wall on river right, and a distinct horizon line. The rapid can be scouted from the rocks on river left. The key is to avoid Skull Hole near the end of the rapid on the right which is a definite raft flipper, and the Room of Doom below it on river right. The Room of Doom is formed where a rock point protrudes out into the main current. Most of the flow continues downstream to the left but a significant portion heads right into a rock alcove with a powerful recirculating current that prevents boats from accessing the main current. While you can potentially break the eddy fence, at flows much above 6000 cfs this becomes difficult for rafts (potentially fun for kayaks if you're looking for the experience of swirling around in a toilet bowl). There have been cases where groups have actually had to dismantle their raft and portage up over the cliff. This looks like it would be absolute hell. Below Skull the river bounces through more fun rapids and great playspots (Bowling Alley, Sock-it-to-Me and Last Chance). These rapids are similar in character to those near the beginning of the gorge although Sock-it-to-Me can sometimes provide a bit of carnage entertainment. By mile 11 the rapids come to an end and the river continues at a more leisurely pace. The entire run could be done in a day, but it's much more fun to take your time and not have to race through the flatwater sections. Just keep in mind that you are only allowed one night of camping on your launch date. The section at the end of the run provides a great opportunity for kayakers to board the rafts and raid the beer coolers. Those who want to continue on for another day at this leisurely pace can continue past the Cisco take-out and float the Cisco to Moab section that runs through Professor Valley. Lat/Longitude data are very approximate. For additional information:
If someone local would like to take the StreamTeam Volunteer role on this one send me an email and I'll gladly hand it off. Tom O'Keefe <okeefe@u.washington.edu >
StreamTeam Status: verified
Last Updated: 2001-06-13 01:56:26
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Flows around 5,000-10,000 cfs are a good level. At lower flows rapids become a bit more drawn out but still fun. At higher flows many of the features wash out but it can be an exciting ride for those with the skills to handle the action (rescues at high water can be very challenging and it's no place for anyone without a strong roll). Summer flows are typically in the 2000-3000 range (10-12 hours of boating) while spring flows around 20,000 cfs can make for a fast trip (6 hours).
Colorado River near Colorado-Utah State Line CO. [ CO ] |
Current Conditions
Station Graphs |
| Level Legend: | Running | Below Minimum Recommended Flow | Above Maximum Recommended Flow | Unknown |
| State | River Name/Section | Class | Level | Rel. Level | Updated | |
|---|---|---|---|---|---|---|
| UT | Colorado— 07. Loma (CO) to Westwater | I-II | 8,130 cfs | med | 7/25 11:45 | |
| UT | Colorado— 08. Westwater to Rose Ranch (Westwater Canyon) | I-IV | 8,130 cfs | med | 7/25 11:45 | |
| CO | Colorado— 15. Loma launch to Westwater launch | II | 8,130 cfs | med | 7/25 11:45 |
| AW Gauge ID: | 4187 |
| USGS Station: | 09163500 |
| HUC: | 14010005 |
| Latitude: | 39.1292 |
| Longitude: | -109.0267 |
| Class: | -1 |
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