Red Creek,
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1. Red Creek Recreation Area to North Branch Bridge (Upper Red)
| Usual Difficulty |
V+ (may vary with level) |
| Length |
7.2 Miles |
| Avg. Gradient |
80 fpm |
| Max Gradient |
300 fpm |
Gauge Information
River Description
Be sure to surf on over to <a
href="http://www.peridigm.com/zonedogg/tales/red.html"target="newlink">ZoneDogg.com</a>
for mo in-yo-face action on this creek.
Red Creek is one of the prettiest and most remote runs in West Virginia. The gradient is very steep
and there are several slides, cascades, and falls. The riverbed is unstable and loose so the run
changes often after high water. There have been several changes since the hurricane of 2003, most
for the better. However, a lot of new trees have fallen as well. Be on the lookout, there are
strainers everywhere! The 2 mile hike at the start and the length of the run causes endurance to
come into play. Those who are in shape and possess the skills to do the run are going to have a
spectacular time!
Hike in on the Blackbird Knob Trail for 2 miles until you reach Red Creek. Putin here. The first 2
miles are relatively easy, flowing over continuous small rapids and slides. There is a nasty tree
immediately at the bottom of a long twisty slide not far above where the steep section starts. Be
on the lookout, this tree could be very dangerous. It will be hard to impossible to stop once you
have entered the slide. As you approach the steep section, the slides will get longer and then you
will see a major tributary come in on the right. This is where the SIK stuff starts.
Super Slide- Not far below the confluence, you come to a large horizon line. Here the creek
cascades 20-30 feet over a smooth slide lasting about 100 yards. Be prepared to get some major
speed coming down this one!<br />
The Clapper- Right after Super Slide, there is a 12-15 foot falls onto rocks. Run left of center
and make sure you take a boof stroke. The impact is going to be major and it is better to take it
on the hull rather than the nose of your boat!
Double Clapper- Immediately after the Clapper, there is a 15 foot cascade onto a slide. The best
line is to run down the middle and launch a big boof stroke onto the slide. You can also do a
double clap left of center.<br />
15 Foot Falls- After some boatscoutable boulder drops and slides, you'll come to a 15 foot
waterfall. This should be run left of center into a fairly shallow pool. The scrapy approach makes
it difficult to get speed or a good launch.
The Sieve NO MORE! - After a 6-8 foot falls onto a 200+ yard megaslide, you'll come to the pool
above what used to be The Sieve. The creek used to neck down to the left with a boulder is perched
right over top of the flow, creating a nasty sieve. However, the high water brought about by the
hurricane in the fall of 2003 washed away all of the boulders. What is left is a small slide into a
pool that, at the moment has a tree in it.
The NEW Boulder Rapid - The boulders have dammed up the creek. The flow is split into several
channels. The far left is an easy slide into a 6 foot boof. The center line has a small drop into a
critical 8 foot boof with an extremely shallow landing. This line is runable but very sketchy. The
right side drops through a narrow notch in some boulders and is not real clean.
Sieve #2 NO MORE! - About 100 yards downstream, there used to be another bad sieve that needed to
be portaged. The flow has been rerouted to the left where it lines up for a sweet 6-8 foot boof
with a gnarly boulder right below. This leads into a long slide that ends in a 5 foot ledge that
has a large hole at high water.
The Limbo NO MORE! - After some junky rapids, you will come to a slide that used to run down the
left, causing you to need to duck a tree. However, the water has been rerouted to the right down an
easy slide.
That Hammer Factor Drop- More boulder drops and slides take you to the top of this rapid, which is
remarkably similar to Hammer Factor on the Green Narrows. Watch out for an undercut on the left at
the top of the rapid. Start in the middle and drive to the left, staying close to the left bank.
Turn back to the right slightly to punch the hole formed by a sloping, diagonal 8 foot ledge. Be
careful to not drive too hard through the hole because there is an ugly undercut boulder at the
bottom right.
A long slide ending in a steep double drop of about 10 feet is next. At the present, there is an
ugly tree above the runout with some nasty branches hanging into the water. Be careful. This puts
you above the bouldery approach to the Devil's Cauldron. Run on the right.
Devil's Cauldron- After a long slide ending in a steep ledge series and a boulder drop split by an
island, you come to the Cauldron. This is a 75 yard long twisty slide into a 15 foot falls with a
nasty hole at the bottom. Go off the falls on the right and make sure you take a good left boof
stroke to jump the hole. Portage on the right if in doubt.
Finale Falls- Below the Cauldron, the run slowly starts to mellow out for about a mile. Just when
you think that all the good stuff is behind you, you reach the Finale. This is a 12 foot falls that
is best run down the right of center, clapping on a shelf. Immediately after, there are two 6 foot
ledges run in the middle. A super way to end a spectacular run! The remaining 2-3 miles to the
takeout are made up of continuous Class 2-3, where you can finally look around and enjoy the
scenery. This section has widened since the hurricane and is more scrapy and junky than before.
There are also several nasty strainers in this section so take it slow.
StreamTeam Status: Verified
Last Updated: 2004-05-23 17:57:48
Editors