Just downstream from the Pedestrian Bridge.
Lots of options at a wide range of flows. Boat, prone, and SUP surfable. The wave is green a majority of the time.0-600ELF flows. This feature can either be green or foamy, there is no telling what it will do.Playboat: Some very minor front surfing.Board: Go for inflatable or a foamie you don’t care too much about as its pretty shallow.600-1800From 600-1000 the wave can be green or foamy, Its usually green but sometimes it feels like foaming upPlayboat: Front surfing and flatspinsBoard: Still shallow, recommended to use inflatable or foamie.From 1000-1500cfs this is the best trick level for boards! The wave is about 2.5-3ft tall, 25ft wide and pure glass! A good beginner surfer or boater level for learning to surf and more. The whirlpool on river right is a fun ride too!Playboat: front surfing and maybe flatspins on the lower end of this range.Longboat: at the higher end of this range (1500) the wave become too flat for a playboat to surf so bring your longer boat and keep on soul surfing. Have seen a sea kayak surf it but purls a lot.Board: 360s, shuvits, grinds, carving, ollies, and more! Prone and SUP boards both work great!1500-1800cfsPlayboat: its too flat and fast to surf a playboat. The pocket on river left starts to emerge and you may be able to catch some very mild, small front surfing there.Longboard: Soul surfing continuesBoard: a bit of an awkward level, the wave becomes tricky to catch and you must be just the right to keep from flushing, you gotta move and generate speed. It’s surfable, but can be tricky.1800-3500cfsThe main portion of DD Wave continues to be green. Eddy access is now from river left. The pocket on river left gets better and better here.Playboat: the face of the wave is too flat and too fast for short boats to surf. Stick to the pocket for some fun front surfs (closer to 3000-3500 is better)Longboat: you can still surf a long boat if you want, but most head down to the other features for playboatingBoard: SUPs and shortboards work great in the river left pocket, look for the higher end of this flow range for the best surf (2500+ cfs) Below 2500 to 1800 can be another awkward range for boards as the main wave is pretty flat and changes and the pocket isn’t quite formed well yet. The closer to 3500cfs, boards can surf out on onto the green wave face with some skills!3500-5500cfsThe main portion of DD Wave is still green. The river left pocket really shines! Eddy access from river left.Boat: Fun front surfing and flatspins. Blunts, roundhouses, back blunts, airscrews possible with the skills. (it’s a small wave in the pocket, but aerial wave moves have been done here)Board: SUP and shortboards both work. Its shortboard heaven! Slash to your hearts content. Eddy access on river left, wade out to the wave and slide on out.5500+5500-10000 Eddy access for the main wave disappears, its blocked by a guard curler and the wave itself is green and nearly uncatchable on the fly in boat. Boards may be able to catch the wave, but its fickle and tough to stay on. The swim out to and from the wave is long. On the high end of this sub range 7500-10000 there is a secondary wave that forms behind DD Wave. It changes moment to moment but it does have eddy access and is entertaining to try and surf/spin in a boat. Good for practicing how to wipeout in style.At about 12000-13800 The top wave can be caught on the fly in a boat or in a sup. Front surfing and spins mostly but its just darn fun to be surfing on that much water through the park. There’s a portion of the wave on surfers left that builds green and then crashes down just a few feet from you, cool to see from a boat! The secondary wave is also catchable so after you flush off the top wave, take a few strokes and you’re ready for another ride. The secondary wave is a bit foamier but very waveish, front surf and spins mostly.Above 13800cfs all features become flat/washed out.
Next feature below DD Wave.
This feature is a generally a wave-ish hole. Its foamy and bouncy most of the time but can green up at super low flows. When its flowing good, its deep enough for freestyle tricks. On the rare occasion this feature forms two fun, friendly foam piles split by a green tongue (*this occurrence is referred to by the locals as Tew Shaning). Eddy service from river right, the feature tends to feed you river left and out. (Why Tew Shanez, you’ll have to ask the locals.)0-600Its super shallow, can be green or foamy. Can surf in a boat but do not high side!600-1800Still shallow. Can be green but usually its foamy. Can front surf and spin or really low angle cartwheels, but its not that much fun yet. High siding still not pleasant, still shallow!. Can be fun for boards if its green but it doesn’t happen often.1800-3500Its typically foamy but can occasionally Tew Shane*. On the low end of this range, it’s still shallow but can surf/flatspin in a boat. Once flows hit about 2500cfs, its freestyle playboating time!3500-5500A foamy wave-ish hole. Eddy access from river right but you’ll need to paddle vigorously to access the feature. It’s deep enough but tough to plug because of its wave-ish nature.5500+Above 5500cfs eddy access disappears. It remains a wave-ish hole but now catch on the fly. At about 8000-10,000cfs far, far river right forms a fun little beginner wave, but the access to the little wave is challenging as you hav ego paddle/pull yourself up through some willow that are now in the water. Somewhere around 11,000cfs Tew Shanez flattens out.
The gauge is just downstream of the run, therefore should very accurately portray flows in the course.
0-600 CLASS II 600-1800 CLASS II+1800-3500 CLASS III3500-5500 CLASS III5500+ CLASS III+Levels:0-600 extremely low, not much play, maybe some very tame front surfing600-1800 low runnable, DD moderate playboating, front surf, flatspin, very low angle cartwheels at the higher end of this range. 1000-1500 is the best for riversurfing/sup surfing1800-3500 runnable, Best playboating levels. Deep enough for freestyle moves! On the higher end of this range riversurfing/sup surfing is great on DD Wave in the pocket3500-5500 high Playable, but some features lose or have poor eddy access. The top wave is a blast for boats and boards!5500+ extremely high, Above 5500 eddy access is mostly gone for all features. Some drop in play possible and some secondary waves are eddy accessible but change moment to moment.
Permits are not required for this reach.
Shuttle is carry-up.
Hannah Ray J Emara Perreault
Hannah Ray J
on Cedar @Charles City Whitewater
Charles City Challenge
DD @ 7250cfs
Dam Drop @ 1200 cfs
Exit Exam @ 1200 cfs
Doc's Drop Video
Dam Drop Video
If someone gets hurt on a river, or you read about a whitewater-related injury, please report it to
American Whitewater. Don't worry about multiple submissions from other witnesses, as our safety
editors will turn multiple witness reports into a single unified accident report.
Log into the American Whitewater website and you can contribute to river descriptions,
flow and access tips, and maps associated with runs you've done. You can even add new
runs to the inventory!