Kings

2. Garnet Dike Campground to Kirch Flat Campground(Banzai)

Reach banner
DifficultyIII
Length9.2 mi
Avg Gradient30 fpm
GaugeKings - at Rodgers Crossing
Flow Rate as of 49 minutes
2285 cfsrunnable
Reach Info Last UpdatedJune 8, 2022

River Description

The 'Banzai' run on the Kings is big, wide, and usually very forgiving. There are no permits needed, no fees for camping or launching, and not much traffic on most days. Weekdays you might have the river to yourself. Peak use tends to be on Memorial weekend and the week or two before and after when the river is mobbed, traffic on the one lane dirt road is heavy and every flat spot in the area has somebody camping on it.

Getting there: From Fresno, drive east on Belmont Avenue which eventually turns into Trimmer Springs Road. Stay on Trimmer Springs Rd all the long tedious way around Pine Flat Reservoir to Kirch Flat Campgrounds. Going through Fresno from freeway 99, take freeway 180 east till it turns into Kings Canyon Avenue.   You can stay on 180 till it crosses the river, then you must take Piedra Road north to Trimmer Springs Road.

Fresno locals sometimes go up Highway 168 to Sample rd, to Pitman hill rd. to Watts Valley Rd. to Maxon Rd to Trimmer Springs rd. Study a map.

Coming from the south up Freeway 99,  take cutoffs through Dinuba or through Kingsburg to reach Pine Flat Lake.

Note that there is no gasoline available near the river. There may be gas at some of the marinas on the lake, but otherwise the closest gas will be near Sanger or at highway 180 and Acadamy Ave. If coming from the north, last chance is in Clovis or a detour south to Shaw and Acadamy.

Take Out: Drive into Kirch Flat Campground and turn right to a parking area.  Leave cars in the parking area.   A spur road leads down to a loading area close to the river.

Put In: From Kirch Flat Campground, continue driving east on Trimmer Springs Road. Cross the concrete bridge to the south side of the river. Drive a mile and cross the steel bridge back to the north side of the river. Turn right onto a dirt road and travel 7 or 8 dusty, bumpy miles to Garnet Dike. There is an unloading area close to the river and

...

River Features

Garnet Dike

Distance: 0 mi
Garnet Dike

The road ends at a gate at Garnet Dike Creek. There are pit toilets and primitive camping is allowed. The standard launch spot is at the base of Garnet Dike rapid. Ambitious boaters can carry to the top of Garnet Dike rapid(class 4ish)or launch in the middle.

Wild Wolf Chute

Class: IIIDistance: 0.25 mi
Rapid
Wild Wolf Chute

A long island divides the river. The standard route is the left channel past big laterals coming off the left bank. Conservative boaters stay middle.

A large round boulder rests in the pool where the two channels merge. At flows above 5,000 cfs this boulder forms a big sticky, raft flipping hole, 'Train Wreck', that catches the unwary. Swimmers here will tend to flush on through Bear Wallow. The commercial rafters tend to run a right side chute at high flows to avoid any possible 'Train Wrecks'.

Bear Wallow Rapid;

Class: III+Distance: 0.35 mi
Access Point
Hazard
Bear Wallow Rapid;

A wide entry is guarded by numerous large rocks or holes. The river then funnels towards Banzai Hole. Boaters paddle to the left to miss the hole. Banzai Hole is worse at about 1,500 to 2,000 cfs. At higher flows it forms a wave. Class 4 above 10,000 cfs. A huge ledge hole forms at the end of the rapid on the right. Commercial rafters run a left side chute at these flows. Class 5 above 18,000 cfs. Most boaters launch at Hermits at these flows and above. There is nice camping on the terrace next to Bear Wallow rapid and boaters can launch just below this rapid.

Upper Skunk Pit

Class: II+Distance: 0.5 mi
Rapid
Upper Skunk Pit

Strong hydraulics down a straight section.

Hermits Rapid

Class: IIIDistance: 1 mi
Rapid
Hermits Rapid

River left channel carries the main flow. A right channel is available at higher flows. River curves to the right at the end past several holes along the left wall.

Hermit's Put-in

Distance: 1.25 mi
Access Point
Hermit's Put-in

Standard Launching area which avoids Bear Wallow Rapid. Named for Clarence Quigley; the Hermit of the Kings River, who lived in Fox Canyon from 1913 to 1975. There are pit toilets, but no camping allowed. Boat launching only.

Bump City

Class: IIIDistance: 1.4 mi
Rapid
Bump City

Right channel is Bump City Rapid, a sharp left at top of the rapid and big rocks and holes on right side of the rapid. Left Channel is Bump City Bypass; a steep narrow entry into a long shallow chute.  The bypass is only available at higher flows.

Big Momma

Class: IIDistance: 1.8 mi
Hazard
Big Momma

Two large low rocks mark the entrance to a left turn. At higher flows,10,000+ cfs stay away from the right wall pour overs. (Two people died in seperate incidents, in 1986 after swimming from this point at around 17,000 cfs).

Coyote Joe's Rapid

Class: IIDistance: 2 mi
Rapid
Coyote Joe's Rapid

An island bar divides river into two channels. A big wave train forms where the two channels merge. Good play spots for kayakers are on right just below.

Pipeline

Class: IIDistance: 2.2 mi
Rapid
Pipeline

A rapid that changes from year to year. The river drops over several channels across a gravel bar.

Widow Maker Rock

Class: IIDistance: 2.4 mi
Rapid
Widow Maker Rock

A large boulder sits in the middle of the current after a right hand turn. Boats can go to either side at most flows, but the main channel is to the right. The left side becomes rocky at low flows. At high enough flows this boulder forms a wrap spot or flipping hole.

Tail Twister Rapid & Raft Ripper Rock

Class: III+Distance: 2.7 mi
Rapid
Tail Twister Rapid & Raft Ripper Rock

A steep drop that funnels down then curves sharply left. At moderate flows enter river right and move left to avoid the large pour over, Raft Ripper, at the bottom on river right. At higher flows do not go left high in rapid, as a large hidden hole will flip rafts.

Mule Tail & Mule Rock

Class: IIIDistance: 3 mi
Rapid
Mule Tail & Mule Rock

The river gradually curves to the right, then down a moderate drop with a nice wave train that leads into a large keeper hole. May be the best raft flipping trap on the river as it is difficult to see from upstream in the rapid until you are staring into the maw. Oops! At higher flows a seperate channel opens up on river right, avoiding the hole.

Racoon Gulch

Class: II+Distance: 3.3 mi
Rapid
Racoon Gulch

A long steep, classic S turn rapid. Stay right at the bottom to stay away from the rocks and pour overs against the cliff wall.

Bay Horse Flats

Distance: 4 mi
Access Point
Bay Horse Flats

River Access and camping area. No toilets, but nice beach.

Rattlesnake Rapid

Class: IIDistance: 4.1 mi
Rapid
Rattlesnake Rapid

A straight chute with often very big waves. Tends to have the steepest waves at lower flows 1,400 cfs.

Fangtooth

Class: III+Distance: 4.6 mi
Rapid
Fangtooth

A long rapid starts off very wide. A center left run or a more technical run down the right edge gadually funnel down to a wave train in the middle.

Badger Bend

Class: II+Distance: 4.9 mi
Rapid
Badger Bend

The river drops over a wide rock studded shoal. The cleanest routes are center or just right. The current slams into a jagged cliff wall at the bottom. Stay right.

Rock Weir

Class: IDistance: 5 mi
Rapid
Rock Weir

A large interesting pool with weird currents over a hidden ledge.   The ledge sticks out from the river right wall and was a decent play spot previous to 1997.    The currents can still provide good entertainment.

Mill Flat Creek

Distance: 5.1 mi
Access Point
Mill Flat Creek

A shady lunch spot at the mouth of Mill Flat Creek.  A forest service campground with pit toilets is on the hill above the confluence.   This is a favorite stopping place for the commercial companies and for many others. Nice swimming holes can be found at the confluence and along the creek upstream.

Lizard Lip

Distance: 5.7 mi
Rapid

Several bedrock intrusions form pour overs and eddies on river right.
A large group campsite is on river left with pit toilets.

Rough and Ready & Big Eddy

Class: IIDistance: 6 mi
Rough and Ready & Big Eddy

A long straight rapid runs into the left wall forming a very large eddy on the left. It is a favorite stopping area as the eddy current will carry swimmers out to the rapid and then back to shore, round and round as long as they want. It is also a good place to swim a rapid from above as it is easy to reach the eddy. A large group campsite is on the river left also.

The Judge

Distance: 6.2 mi
Rapid
The Judge

A square rock on river left is commonly used to judge the river level. It forms a good surfing spot above 3,500 cfs.

Green Cabin Campground

Distance: 6.3 mi
Other

Forrest service campground on river left. There are tables & pit toilets, but no Green Cabins.

Wild Cat Rapids

Class: II+Distance: 6.5 mi
Wild Cat Rapids

A long sweeping right turn with a big wave hole is called Upper Wild Cat.   This leads to a steep funnel chute called Lower Wildcat. Big waves form at the bottom of the funnel and extend around a bend to the left.  At some flows the waves of lower Wildcat provide spectacular surfing.   A large eddy on river left provides service to the surf waves.

Grizzley Bar

Class: IDistance: 7 mi
Rapid

Long flat stretch with good surfing holes on left at some flows. Can also be quite sticky!

Gravel Flats

Distance: 7.3 mi
Access Point

Large desolate group campsite on river right with pit toilets and large sand hill. Reservations are required.

Gravel Flats Rapid & Devils Staircase Rapid

Class: IIDistance: 7.75 mi
Rapid

The river divides. Right channel is Gravel Flats Rapid. Left channel is Devil's Staircase. Left channel provides river access to the Camp 4 1/2 campground on river left. Pit toilets and rental cabin available by reservation. Contact Sequoia Nat Forrest.

Mojo's Hole & Wave Train

Distance: 7.8 mi
Rapid

A large buried rock forms a hole where the two channel merge. A large wave train extends downstream at flows of 7,000 cfs and above.

Crazy Horse Bend Rapid

Class: III+Distance: 8 mi
Rapid
Crazy Horse Bend Rapid

The river drops down to the left then bends sharp to the right, past large boulders on the left and middle. Boaters are forced to enter in the middle at the top of the rapid, but must work hard to get right as soon as possible to avoid the pour overs on the bottom left. There are narrow and exciting routes through the rocks on the left at most flows, but a mistake will lead to carnage. Scout from river left.

The Curl

Distance: 8.25 mi
Rapid

A single hole or wave lies in the middle of a long flattish stretch. Can be an excellent play spot.

Tiger Tail Rapid

Class: IIIDistance: 8.5 mi
Tiger Tail Rapid

A striped rock on river right center, signals this rapid.  The rapid constricts to the left over the initial drops. A wonderful wave train bends to the right. At high flows the left cliff wall can rip rafts.    At many flows, the wave train provides excellent surfing and or nose stands.   Good eddies provide return service.

Bailey Bridge

Distance: 8.6 mi
Rapid
Bailey Bridge

A small rocky rapid leads under this steel bridge. The bridge was reportedly built from surplus World War 2 army components.

North Fork Rapid

Class: IIDistance: 8.7 mi
Rapid

A long gradual rapid runs past the confluence with the NF Kings on river right. An unofficial campsite is on river right at the confluence.

Sidewinder Rapid

Class: IIIDistance: 9 mi
Rapid
Sidewinder Rapid

Immediately after NF rapid there is a short drop on river left, 'The Falls'. Just below is a semi-truck sized bedrock formation, '50-50 Rock', which guards the left side. Water flows over 50-50 Rock at around 15,000 cfs, forming a huge hole. Boaters can safely run the wave train down the center past these two formations, or explore the left side possibilities. Sidewinder proper is a wide bouldery shoal with numerous routes. The easier routes are to the right and the more exciting routes are to the left.  Scout from the road.

The Narrows

Class: IDistance: 9.3 mi
Rapid

If boaters stay far right after Sidewinder they can enter the 'Chicken Chute' which is a long narrow rocky channel that avoids Rooster Tail Rapid. Most boaters stay left after Sidewinder and enter 'The Narrows', which requires a series of interesting maneuvers through a field of boulders and ledges.
Kayaks will find some excellent play spots at many flows.

Take Out

Distance: 9.5 mi
Take Out

Rooster Tail Rapid

Class: III+Distance: 9.5 mi
Rapid
Rooster Tail Rapid

The river funnels steeply down into a narrow violent wave train. Rafts and kayaks are often and easily flipped here, especially at low flows when the rapid is more violent. Also at low flows swimmers or kayakers who flip have often hit rocks hard. This rapid is easier at higher flows. Roostertail Video

Concrete Bridge

Distance: 9.75 mi
Rapid

A small rapid, 'Little Bear', leads to the bridge. Good primitive campsites on river left, both above and below the bridge. Do not drive or park in the riparian zone. Also a good car campsite on river right upstream of the bridge.

River Rat Rapid

Class: II+Distance: 10 mi
Rapid

A clean rapid with lots of big waves curves gradually to the right and eventually leads to the Kirch Flat take out on river right. This rapid is underwater when Pine Flat reservoir is at full capacity, but reappears when the reservoir drops below 937 feet approximately.

This is a fun rapid to swim with a river board. Swimmers can launch at the top of Kirch Flat campground, take out at the bottom of the campground, then walk back to the top to do it again. It does take effort to swim from shore out to the deep water, without getting swept over shallows before the the rapid funnels together.


Parked at roadblock on Garnet Dike road and hiked in another 1.9 mi to Hermit's Hole.

Enjoyed the 8.5 mi run to Kirch in 2:15. River definitely getting boney at 900 cfs- I dragged on a few rocks.

Good run with just one boater swimming in River Rat.

A tremendously beautiful river corridor. So dry out this winter – this was the only Class III run south of Merced in CA. Hitched in with my packraft and ran it solo.

Paul Martzen
Paul Martzen

Sep 17, 2011


April, Amanda, Ed and I wanted to see how the Kings was at 650 cfs. We put in about half way up, but below Mill Flat Creek. Places where the river spread out were certainly shallow and we joked about getting the lowest hit counts, but most rapids were super fun. At normal flows the Kings is a wide, unobstructed river with nice waves, but few eddies. At low flows there are rocks and eddy lines galore. It was a perfect flow for a beginner wanting to learn eddy turns, peel outs, and surfing on tiny waves. It was great to see Amanda getting more and more confident as the day went on.

There was plenty of fun for out of practice advanced boaters as well. We were catching eddies left and right, attaining back up and working little slalom courses. We ran tight technical lines down the rocky edges of the rapids, getting in lots of boofing practice.

The most interesting rapids of the day were near the end. Sidewinder was so much fun that we carried up and ran it again. There is an easy sandy path slightly back from the water that I discovered after we had already bushwacked near the water. Roostertail hole is dangerous at low water, as the current slams into a wide block then bounces straight up. Fortunately there was room to avoid the hole on either side with a wider path on the right. River Rat was a good finale with the biggest waves of the section.

?
Untitled

Jul 30, 2006


This is Doug and his crew from LA, rafting down Rooster Tail rapid. Great job guys!
This is in Crazy Horse rapid, looking upstream on river left of center.
Gary and the great Sierra Nevada Mountains.
Taking a cooling dip in the big lazy eddie.

Paul Martzen
Paul Martzen

Jun 1, 2003


Bear Wallow Rapid, aka Banzai, may not look like much from this distance, but the water is moving like a frieght train. The wide white line just to the lower left of the raft(Downstream river right), is a huge nasty hole occupying over half of the river width. As you can see, the main current goes into the middle of this hole. At high flows a sneak channel opens up around the left side of the gravel bar island.

The more famous Banzai Hole is washed out at high flows. At lower flows Banzai lurks in the convergance of the various entrance currents.
The Hermit's Hole launch area is upper left in this photo. Bump City rapid is the right channel hidden by the grass at the bottom of the photo. The left and middle channels are options at high flows but become too shallow at low flows.
One of the nice views while heading up the road to the Garnet Dike put-in.

Paul Martzen
Paul Martzen

May 26, 2003


Raft heads towards a big wave in Wildcat rapid. A pourover that is visible in the upper left corner is Upper Wildcat.

Paul Martzen
Paul Martzen

May 26, 2003


Johny Gomez guiding a motley crew.

Paul Martzen
Paul Martzen

Jan 1, 1900


Banzai hole has removed all but one paddler, but that one will be removed as well, before the boat is released.
This raft crew has hit the middle of Banzai Hole at a sticky level. They get an exciting ride before swimming.