Mattawamkeag

Kingman to Mattawamkeag

DifficultyII-IV
Length3.5 mi
Avg Gradient10 fpm
GaugeMattawamkeag River Near Mattawamkeag, Maine
Flow Rate as of 46 minutes
4320 cfsrunnable
Reach Info Last UpdatedMay 15, 2003

River Description

The following was posted on the NPMB by 'pjbuehner' on 5/13/03

Went to the Mattawamkeag today. It was at 6250cfs last night but I think it was down to about 5800 or 5900cfs by the time we got on it today. The road is open except that the campground caretaker had to leave so he locked the gate at the park. It is easy to park at the gate and hike down the power line to put in. It means that you miss the initial Class 3 warm up option but no big deal.
There really are only three signficant rapids on this river at the level today. Quite a bit of flat water separates them but it is moving quickly and goes by without a problem.

First up is Slewgundy heater, a gorge that is about 1/4 mile long. this reminded me of the Kennebec that had some obstacles thrown in to make it interesting. The lead in is a wide channel right of a small island. I eddied out right and Keenan and Mike hit the left eddy under the island. With about another 2 or 3 thousand CFS I think I would have been sitting in a large whirlpool.

Play on the wave part way down that channel then eddy out one more time river right. Ferry into the middle splitting two little holes and then ride a big wave train to the end.

There are lots of funky currents and diagonal waves that make it much more interesting than it sounds. the only big feature was over on river left (big hole) but I don't think even that would hold you (didn't test my theory)
1/4 mile of flat and then Upper Gordon. We eddied right to scout it since guidebooks put it somewhere between class3/4 to 5+

It wasn't near class V at these levels but then again we made our lines. Basically right of center to an eddy right. Peel out high and catch a little curler to surf you to the center of the river. Come in behind a big exploding wave, then look down into a huge trough. Hit the line right and your right hip hugs a hole and you Ride a monster Big Mamaesque wave that immediately is followed by another wave with a go

...

River Features

Wilderness Camp Put in

Class: IIDistance: 0 mi (approx.)
Wilderness Camp Put in

At the end of the Wilderness Camp road you will find Wilderness Camps (imagine that). Stop at the check in point, the website says boaters will be charged for use of the road and put in but I have never been, just buy a muffin or cookie from them and they are usually happy. If you hike about 150 yards up river from where the people at the check in tell you to park you can catch a small warmup rapid. If you put on in Kingfield appartently there is one more rapid you can catch called 'Rams Head'. Apparently this is an excellent surf spot but I have never thought all the extra flat water was worth the play.

Heaters

Class: IIIDistance: 1.4 mi (approx.)
Access Point
Heaters

The heaters initially lead into a small gorge where tricky boil lines can throw you for a loop. At extremely high waters (above 20,000cfs) the water can pulse 4 or 6 feet up and down the walls. Either side of the island on this section is passable. There is a small wave that can be surfed near the top of the river left side of the island. Once the gorge opens up the challenging part of the heaters begins. Because the river can be run at such a variance of levels it is difficult to say which line is the easiest. Typically if you stay right to center right things are safe but there are fun lines all over. You can get a real bird's eye view of everything from the scenic outlook on the Wilderness Camp road.

Upper Gordon

Class: IVDistance: 3.2 mi (approx.)
Access Point
Upper Gordon

Upper Gordon is certainly the most intimidating rapid at any level. It is essentially a class 3-4 drop into a huge wave/hole. To the river right is typically a nasty pour over and the left can consist of many unpleasant things at most levels. Run center right until you pass the worst the left has to offer then start making your way river left. If done right you can slip into the huge eddy on the left after the main falls. This is deceivingly difficult to do. Many choose to hit the wave instead for a more intense ride, there is little worry of recirculation and the river is plenty deep at most levels. If catch the left hand eddy, surf the last wave and don't forget to look upriver at the falls you just conquered. This section is easily scouted from the Wilderness Camp road.

Lower Gordon

Class: IIIDistance: 3.4 mi (approx.)
Take Out
Lower Gordon

This rapid is easily scoutable from the Wilderness Camp road also. There is a big angle hole on the right that is easily avoidable and a nasty hole center left at the end when the river is above 7000cfs. There is an excellent play spot right next to the island on river left. Around 3000cfs its a fun little surf hole but around 8000 its a fast and bouncy wave. The problem is as the water gets high the eddy gets harder to catch and around 7000 cfs the hole behind it becomes a problem especially if you miss the eddy. The wave improves with more water but so do the consequences. This location can be used as a take out if you don't want to float the next 4 miles into town assuming the Wilderness gate is open.


Alexandra Horne
Alexandra Horne

Jan 1, 1900


First surf. Before the heaters. Eddie access back to it on river left.